Workshops

Hands-on workshops in robotics, electronics, programming and creative technology for children, young people and schools.

Who they are for

Children

A first encounter with robotics, logic, sensors and experiments through guided tasks.

Young people

Room for practical work, questions and linking what school teaches to real projects.

Schools

A format suited to organised visits and to teachers talking with mentors.

Beginners

No previous experience is needed for most of the introductory workshops.

Workshop types

Robotics

Building, sensors, getting a robot moving and the first programming tasks.

Electronics

Circuits, microcontrollers, components and how devices respond to their surroundings.

3D modelling

From a sketch to a simple model that can be presented or prototyped.

Programming

Core ideas behind code, through tasks matched to age and starting level.

AI experiments

An introduction to tools and examples that make AI easier to grasp in practice.

How to take part

Workshops will have limited capacity per session. How to sign up, arrive or claim a place will be confirmed in the final programme before the event.

Capacity

The number of places depends on the type of workshop and the equipment it needs.

Sign-up / arrival

Individual visitors simply turn up, subject to available places. Schools and organised groups should register in advance.

Register a group visit

Materials

Basic materials and equipment will be provided for the announced workshops.

Schedule

Final session times will be tied to the main programme of the event.

Practical notes

Duration

The length of individual workshops will be confirmed in the final timetable.

Prior knowledge

Most introductory workshops are designed for complete beginners.

Mentors

Workshops are led by educators, mentors and specialist contributors to the programme.

Location

The exact zone and entrance will be confirmed in the programme before the event.